AI Insights · Timothy · April 2022
Top 5 Battlefield Commander Games in Oman Q1 2022
In Q1 2022, the top five Battlefield Commander Games in Oman showed varied performance in weekly downloads, revenue, and active users. Insights from Sensor Tower reveal interesting trends for these popular apps.
In Q1 2022, the top five Battlefield Commander Games in Oman displayed diverse performance metrics across weekly downloads, revenue, and active users. Here’s a closer look at how each game fared during this period, with insights from Sensor Tower.
Clash Royale experienced fluctuations in weekly revenue, starting from approximately $2.1K in late December and peaking at around $2.5K in early January. By the end of March, the revenue stabilized at about $2K. Weekly downloads for the game began at 874 and saw a peak of 1.4K mid-January before settling at 1.1K by the end of the quarter. The game maintained a strong weekly active user base, fluctuating between 35.5K and 40.5K.
انتقام السلاطين saw its weekly revenue peak at $5.4K in late January, with some dips to around $2.5K in early March. Weekly downloads were significantly lower, ranging from 50 to 628, while weekly active users started at 3.1K and gradually declined to 1.9K by the end of March.
Valor Legends: Remove Screw had a volatile quarter with weekly revenue peaking at $2.4K in mid-February before dropping to around $373 in mid-March. Weekly downloads varied, starting from 103 and peaking at 496 in early February. Active users for the game began at 311 and peaked at 877 in early February before falling to 450 by the end of March.
Art of War: Legions showed modest weekly revenue, fluctuating between $94 and $223 throughout the quarter. Weekly downloads remained relatively stable, ranging from 120 to 268. The game’s active user base varied slightly, starting from 1.7K and ending at 1.5K by the end of March.
Castle Crush: Clash Cards Game experienced low weekly revenue, ranging from $47 to $156. Weekly downloads were consistent, starting from 88 and reaching a peak of 159 in late March. The game maintained a steady weekly active user base, fluctuating between 328 and 402 throughout the quarter.
These insights come from Sensor Tower, where more detailed data and trends can be explored.